Some crazy arcade action in a Zelda-like aesthetic.
For the uninitiated, SpiritSphere DX is a cross between old school Zelda, tennis and air hockey. In regular matches, players control one of the many sprite based characters in one-on-one matches against another character. The objective is to smash a sphere into your opponent’s goal. The sphere can be hit with a basic attack (Y), a powered attack (A) that players can guide after hitting with the joystick, or by simply running into it. Each character also has a dash move (B) and the ability to use a variety of weapons (X) that appear in stages. It’s a simple concept that is easy to pick up and play which makes it accessible to players of all skill types.
Although the main focus of SpiritSphere is local multiplayer, the game does feature some single player offerings. There is a campaign mode in the game featuring ten stages with varying rule types. It includes an incredibly light story and is clearly not the focal point. Multiplayer is where it’s at with SpiritSphere DX. The more players you have the better. To entice players to spend their hard earned in-game cash, the Sphere Fountain accepts 100 coins at a time in exchange for unlockables. These range from different outfits for the characters to different types of spheres. Duplicate items appear quite often however, making this a little bit frustrating.
SpiritSphere DX is a real joy. The game controls great, the graphics are super slick and the fast paced action is enjoyable. While there is some fun to be had with the game in single player, the local multiplayer is the main focus here. If you’re in the market for a party game on Switch, SpiritSphere DX is a great pick up.
Final Score: 8.0
[Review code provided by the publisher]
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